Island Scene

3D Design & Rendering - 2013

This was a project I worked on during my senior year of high school. The task was to create a large, 3D model of your choice and then to render an image of the model with various lighting and textures thrown in.

Postcard of a 3D rendering of an island with a large mountain and egg atop its peak with the text 'Koholint' in the corner
3D rendering of an island with a large mountain and a giant egg atop its peak


How It Was Made

This rendering and 3D model were made in Blender, an open-source 3D program. The island itself was created using sculpt tools to design the terrain. The various other objects, such as the palm trees and houses, were designed separately and inserted into the scene. The water was created by using a plane and using a feature to give the plane some choppiness that you see as the waves.

Inspiration

The inspiration for this island comes from the 1993 video game, The Legend of Zelda: Link's Awakening. In the game, the hero Link washes up on a bizarre island called Koholint. This island houses a great mountain with a giant egg atop its peak.

Yellow GameBoy Color gaming device with the title screen of The Legend of Zelda: Link's Awakening being displayed